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Ohhpees Dancer Lua

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  • #6413280
    Opie
    Keymaster

    function user_setup()
    state.OffenseMode:options(‘Normal’,’Acc’)
    state.HybridMode:options(‘Normal’,’PDT’,’MDT’)
    state.WeaponskillMode:options(‘Match’,’Normal’,’SomeAcc’,’Acc’,’FullAcc’,’Fodder’,’Proc’)
    state.IdleMode:options(‘Normal’)
    state.PhysicalDefenseMode:options(‘PDT’)
    state.MagicalDefenseMode:options(‘MDT’)
    state.ResistDefenseMode:options(‘MEVA’)
    state.Weapons:options(‘Twashtar’,’Aeneas’,’Tauret’,’Terpsichore’,’None’)
    state.ExtraMeleeMode = M{[‘description’]=’Extra Melee Mode’,’None’,’Suppa’,’DWEarrings’,’DWMax’}

    gear.stp_jse_back = {name=”Senuna’s Mantle”,augments={‘DEX+20′,’Accuracy+20 Attack+20′,’DEX+8′,'”Store TP”+10’}}
    gear.wsd_jse_back = {name=”Senuna’s Mantle”,augments={‘DEX+20′,’Accuracy+20 Attack+20′,’Weapon skill damage +10%’,’DEX+10′}}
    gear.da_jse_back = {name=”Senuna’s Mantle”,augments={‘DEX+20′,’Accuracy+20 Attack+20′,’DEX+10′,'”Dbl.Atk.”+10’,}}

    send_command(‘bind @` gs c step’)
    send_command(‘bind ^!@gs c toggle usealtstep') -- Ctl + Win + Alt + = Use Alt Step Toggle
    send_command(‘bind ^@` gs c cycle mainstep’) — Ctl + Win = Cycle Main Step
    send_command(‘bind !@` gs c cycle altstep’) — Win +Alt = Cyles Alt Step
    send_command(‘bind ^input /ja "Saber Dance" <me>') -- Ctl + = Saber Dance
    send_command(‘bind !input /ja "Fan Dance" <me>') -- Alt + = Fan Dance
    send_command(‘bind ^\\\\ input /ja “Chocobo Jig II” ‘) — Ctl + \ = Chocobo Jig
    send_command(‘bind !\\\\ input /ja “Spectral Jig”
    ‘) — Alt + \ = Spectral Jig
    send_command(‘bind !backspace input /ja “Reverse Flourish”
    ‘) — Ctl + BSpc = Reverse Flourish
    send_command(‘bind ^backspace input /ja “No Foot Rise”
    ‘) — Alt + BSpc = No Foot Rise
    send_command(‘bind %~` gs c cycle SkillchainMode’)

    select_default_macro_book()
    end

    function init_gear_sets()

    –══════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════

    — ██╗ ██╗███████╗ █████╗ ██████╗ ██████╗ ███╗ ██╗ ███████╗███████╗████████╗███████╗
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    — ██║ █╗ ██║█████╗ ███████║██████╔╝██║ ██║██╔██╗ ██║ ███████╗█████╗ ██║ ███████╗
    — ██║███╗██║██╔══╝ ██╔══██║██╔═══╝ ██║ ██║██║╚██╗██║ ╚════██║██╔══╝ ██║ ╚════██║
    — ╚███╔███╔╝███████╗██║ ██║██║ ╚██████╔╝██║ ╚████║ ███████║███████╗ ██║ ███████║
    — ╚══╝╚══╝ ╚══════╝╚═╝ ╚═╝╚═╝ ╚═════╝ ╚═╝ ╚═══╝ ╚══════╝╚══════╝ ╚═╝ ╚══════╝

    –══════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════

    sets.weapons.Aeneas = {
    main=”Aeneas”,
    sub=”Twashtar”
    }

    sets.weapons.Twashtar = {
    main=”Twashtar”,
    sub=”Tauret”
    }

    sets.weapons.Tauret = {
    main=”Tauret”,
    sub=”Twashtar”
    }

    sets.weapons.Terpsichore = {
    main=”Terpsichore”,
    sub=”Twashtar”
    }

    sets.weapons.None = {
    main=Empty,
    sub=Empty
    }

    –══════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════

    — ███████╗██████╗ ███████╗ ██████╗██╗ █████╗ ██╗ ███████╗███████╗████████╗███████╗
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    — ╚══════╝╚═╝ ╚══════╝ ╚═════╝╚═╝╚═╝ ╚═╝╚══════╝ ╚══════╝╚══════╝ ╚═╝ ╚══════╝

    –══════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════

    sets.TreasureHunter = set_combine(sets.TreasureHunter, {})

    sets.Suppa = {
    ear1=”Suppanomimi”,
    ear2=”Sherida Earring”
    }

    sets.DWEarrings = {
    ear1=”Dudgeon Earring”,
    ear2=”Heartseeker Earring”
    }

    sets.DWMax = {
    ear1=”Dudgeon Earring”,
    ear2=”Heartseeker Earring”,
    body=”Adhemar Jacket”,
    hands=”Floral Gauntlets”,
    –waist=”Shetal Stone”
    }

    sets.buff[‘Saber Dance’] = {
    legs=”Horos Tights +3″
    }

    sets.buff[‘Climactic Flourish’] = {
    ammo=”Charis Feather”,
    head=”Maculele Tiara +1″,
    body=”Meg. Cuirie +2″
    }

    sets.buff[‘Fan Dance’] = {
    body=”Horos Casaque +3″
    }

    sets.buff.Doom = set_combine(sets.buff.Doom, {})
    sets.buff.Sleep = {
    head=”Frenzy Sallet”
    }

    sets.Reive = {
    neck=”Ygnas’s Resolve +1″
    }

    sets.Enmity = {
    ammo=”Sapience Orb”, — 2
    head=”Halitus Helm”, — 8
    neck=”Unmoving Collar +1″, –10
    ear1=”Cryptic Earring”, — 4
    ear2=”Trux Earring”, — 5
    body=”Emet Harness +1″, –10
    hands=”Horos Bangles +3″, — 9
    ring1=”Petrov Ring”, — 4 “Supershear Ring”, — +1
    ring2=”Odium Ring”, — 4 “Eihwaz Ring”, — +1
    back=”Earthcry mantle”, — 7
    waist=”Trance Belt”, — 4
    legs=”Zoar subligar +1″, — 6
    } –88 Caps at 200 Fan Dance Gives 15

    –══════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════

    — ██████╗ ██████╗ ███████╗ ██████╗ █████╗ ███████╗████████╗
    — ██╔══██╗██╔══██╗██╔════╝██╔════╝██╔══██╗██╔════╝╚══██╔══╝
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    — ██╔═══╝ ██╔══██╗██╔══╝ ██║ ██╔══██║╚════██║ ██║
    — ██║ ██║ ██║███████╗╚██████╗██║ ██║███████║ ██║
    — ╚═╝ ╚═╝ ╚═╝╚══════╝ ╚═════╝╚═╝ ╚═╝╚══════╝ ╚═╝

    –══════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════

    sets.precast.JA[‘No Foot Rise’] = {
    body=”Horos Casaque +3″
    }

    sets.precast.JA[‘Trance’] = {
    head=”Horos Tiara +3″
    }

    — Waltz set (chr and vit)
    sets.precast.Waltz = {
    ammo=”Yamarang”, — 10 / 0
    head=”Horos Tiara +3″, — Anwig Salade
    neck=”Etoile Gorget +1″, — +2
    ear1=”Enchntr. Earring +1″, — 0 / 5
    ear2=”Handler’s Earring +1″,
    body=”Maxixi Casaque +2″, –15 / 23 — +3
    hands=”Slither Gloves +1″, — 5 / 17 –Regal Gloves
    ring1=”Carbuncle ring”, — 0 / 8 — Carb. Ring +1
    ring2=”Carbuncle ring”, — 0 / 8 — Carb. Ring +1
    back=”Toetapper Mantle”, — Cape: CHR
    waist=”Aristo Belt”,
    legs=”Dashing Subligar”,
    feet=”Maxixi Toe Shoes +2″ — 10 / 30 — +3
    } –pot / chr

    sets.Self_Waltz = {
    head=”Mummu Bonnet +2″,
    body=”Passion Jacket”,
    ring1=”Asklepian Ring”
    }

    — Don’t need any special gear for Healing Waltz.
    sets.precast.Waltz[‘Healing Waltz’] = {}

    sets.precast.Samba = {
    head=”Maxixi Tiara +2″,
    back=gear.da_jse_back
    }

    sets.precast.Jig = {
    legs=”Horos Tights +3″,
    feet=”Maxixi Toe Shoes +2″
    }

    sets.precast.Step = {
    ammo=”Aurgelmir orb”, — Aurgelmir orb +1
    head=”Maxixi Tiara +2″,
    neck=”Etoile Gorget +1″,
    ear1=”Telos Earring”,
    ear2=”Digni. Earring”,
    body=”Maxixi Casaque +2″,
    hands=”Maxixi bangles +3″,
    ring1=”Chirich Ring”,
    ring2=”Ramuh Ring”, –Regal Ring
    back=gear.da_jse_back,
    waist=”Olseni Belt”,
    legs=”Maxixi Tights +2″,
    feet=”Horos Toe Shoes +3″
    }

    sets.precast.JA.Provoke = sets.Enmity

    sets.precast.Flourish1 = {}
    sets.precast.Flourish1[‘Violent Flourish’] = {
    ammo=”Yamarang”,
    head=”Mummu Bonnet +2″,
    neck=”Etoile Gorget +1″, — +2
    ear1=”Telos Earring”, — Hermetic earring
    ear2=”Digni. Earring”,
    body=”Horos Casaque +3″,
    hands=”Mummu Wrists +2″,
    ring1=”Stikini Ring”, — +1
    ring2=”Ramuh Ring”, — Stikini Ring +1
    back=gear.da_jse_back, –Cape: INT/Macc
    waist=”Eschan Stone”,
    legs=”Horos Tights +3″,
    feet=”Mummu Gamash. +2″
    }

    sets.precast.Flourish1[‘Animated Flourish’] = sets.Enmity

    sets.precast.Flourish1[‘Desperate Flourish’] = {
    ammo=”Falcon Eye”,
    head=”Dampening Tam”,
    neck=”Etoile Gorget +1″,
    ear1=”Telos Earring”,
    ear2=”Digni. Earring”,
    body=”Mummu Jacket +2″,
    hands=”Adhemar Wristbands +1″,
    ring1=”Ramuh Ring”,
    ring2=”Ramuh Ring”,
    back=gear.da_jse_back,
    waist=”Olseni Belt”,
    legs=”Meg. Chausses +2″,
    feet=gear.herculean_acc_feet
    }

    sets.precast.Flourish2 = {}
    sets.precast.Flourish2[‘Reverse Flourish’] = {
    back=”Toetapper Mantle”,
    hands=”Maculele Bangles +1″
    }

    sets.precast.Flourish3 = {}
    sets.precast.Flourish3[‘Striking Flourish’] = {
    body=”Maculele Casaque +1″
    }

    sets.precast.Flourish3[‘Climactic Flourish’] = {
    head=”Maculele Tiara +1″
    }

    sets.precast.FC = {
    ammo=”Impatiens”,
    head=”Haruspex Hat”,
    –neck=”Voltsurge Torque”,
    ear1=”Enchntr. Earring +1″,
    ear2=”Loquacious Earring”,
    body=”Taeon Tabard”, –Dread Jupon
    hands=”Leyline Gloves”,
    –ring1=”Lebeche Ring”,
    ring2=”Prolix Ring”,
    legs=”Rawhide Trousers”
    }

    sets.precast.FC.Utsusemi = set_combine(sets.precast.FC, {
    neck=”Magoraga Beads”,
    body=”Passion Jacket”,
    })

    –══════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════

    — ██╗ ██╗███████╗ █████╗ ██████╗ ██████╗ ███╗ ██╗ ███████╗██╗ ██╗██╗██╗ ██╗
    — ██║ ██║██╔════╝██╔══██╗██╔══██╗██╔═══██╗████╗ ██║ ██╔════╝██║ ██╔╝██║██║ ██║
    — ██║ █╗ ██║█████╗ ███████║██████╔╝██║ ██║██╔██╗ ██║ ███████╗█████╔╝ ██║██║ ██║
    — ██║███╗██║██╔══╝ ██╔══██║██╔═══╝ ██║ ██║██║╚██╗██║ ╚════██║██╔═██╗ ██║██║ ██║
    — ╚███╔███╔╝███████╗██║ ██║██║ ╚██████╔╝██║ ╚████║ ███████║██║ ██╗██║███████╗███████╗
    — ╚══╝╚══╝ ╚══════╝╚═╝ ╚═╝╚═╝ ╚═════╝ ╚═╝ ╚═══╝ ╚══════╝╚═╝ ╚═╝╚═╝╚══════╝╚══════╝

    –══════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════

    sets.precast.WS = {
    ammo=”Focal Orb”,
    head=”Maculele Tiara +1″,
    neck=”Fotia Gorget”,
    ear1=”Moonshade Earring”,
    ear2=”Ishvara Earring”,
    body=”Meg. Cuirie +2″,
    hands=”Maxixi Bangles +3″,
    ring1=”Ramuh Ring”, — Need +1 –ring1=”Regal Ring”,
    ring2=”Ramuh Ring”, — Need +1 –ring2=”Epaminondas’s Ring”,
    back=gear.wsd_jse_back,
    waist=”Fotia Belt”,
    legs=”Horos Tights +3″,
    feet=”Lustratio Leggings”
    }

    sets.precast.WS.SomeAcc = set_combine(sets.precast.WS, {
    neck=”Etoile Gorget +1″ — +2
    })

    sets.precast.WS.Acc = set_combine(sets.precast.WS, {
    neck=”Etoile Gorget +1″, — +2
    ear1=”Telos Earring”,
    body=”Meg. Cuirie +2″,
    waist=”Olseni Belt”,
    legs=”Meg. Chausses +2″,
    feet=gear.herculean_acc_feet
    })

    sets.precast.WS.FullAcc = set_combine(sets.precast.WS, {
    ammo=”Honed Tathlum”,
    neck=”Etoile Gorget +1″, — +2
    ear1=”Telos Earring”,
    body=”Meg. Cuirie +2″,
    waist=”Olseni Belt”,
    legs=”Meg. Chausses +2″,
    feet=gear.herculean_acc_feet
    })

    sets.precast.WS.Proc = {
    ammo=”Aurgelmir orb”, — Aurgelmir orb +1
    head=”Wh. Rarab Cap +1″,
    neck=”Loricate Torque +1″,
    ear1=”Brutal Earring”,
    –ear2=”Sanare Earring”, La’Loff Amphitheater P. Perpetrator phantom gem Uncapped Divine Might II
    –body=”Dread Jupon”,
    hands=”Kurys Gloves”,
    ring1=”Defending Ring”,
    –ring2=”Dark Ring”,
    back=”Moonlight Cape”,
    waist=”Flume Belt +1″,
    legs=”Dashing Subligar”,
    –feet=”Ahosi Leggings” Schah Reisenjima
    }

    ——————————————————————————-
    — Rudra’s Storm
    ——————————————————————————-

    sets.precast.WS[“Rudra’s Storm”] = set_combine(sets.precast.WS, {
    ammo=”Charis Feather”, — 5 / 0
    head=”Lustratio Cap”, — 39 / 0 –Lustratio Cap+1 (Need Voodoo Cap)
    neck=”Etoile Gorget +1″, — 17 / 0
    ear1=”Moonshade Earring”,
    ear2=”Ishvara Earring”, — 0 / 2 Odr Earring (1000 Domain Points)
    body=”Meg. Cuirie +2″, — 45 / 0
    waist=”Kentarch Belt +1″, — 10 / 0
    hands=”Maxixi bangles +3″, — 45 / 10
    legs=”Horos Tights +3″, — 0 / 10
    ring1=”Ilabrat Ring”, — 10 / 0
    back=gear.wsd_jse_back –30 / 10-
    }) — DEX / WSD 258 / 34

    sets.precast.WS[“Rudra’s Storm”].SomeAcc = set_combine(sets.precast.WS.SomeAcc, {
    ear1=”Telos Earring”,
    })
    sets.precast.WS[“Rudra’s Storm”].Acc = set_combine(sets.precast.WS.Acc, {
    ear1=”Telos Earring”,
    })
    sets.precast.WS[“Rudra’s Storm”].FullAcc = set_combine(sets.precast.WS.FullAcc, {})

    ——————————————————————————-
    — Shark Bite
    ——————————————————————————-

    sets.precast.WS[“Shark Bite”] = set_combine(sets.precast.WS, {
    head=”Lilitu Headpiece”,
    neck=”Etoile Gorget +1″,
    ear1=”Moonshade Earring”,
    ear2=”Ishvara Earring”,
    body=gear.herculean_wsd_body,
    legs=gear.herculean_wsd_legs
    })

    sets.precast.WS[“Shark Bite”].SomeAcc = set_combine(sets.precast.WS.SomeAcc, {
    neck=”Caro Necklace”,
    body=”Meg. Cuirie +2″,
    })
    sets.precast.WS[“Shark Bite”].Acc = set_combine(sets.precast.WS.Acc, {})
    sets.precast.WS[“Shark Bite”].FullAcc = set_combine(sets.precast.WS.FullAcc, {})

    ——————————————————————————-
    — Evisceration
    ——————————————————————————-

    sets.precast.WS[‘Evisceration’] = set_combine(sets.precast.WS, {
    ammo=”Charis Feather”,
    head=”Adhemar Bonnet +1″,
    neck=”Fotia Gorget”,
    –body=”Abnoba Kaftan”, Vir’ava
    hands=”Mummu Wrists +2″,
    ring1=”Begrudging Ring”,
    waist=”Fotia Belt”,
    legs=”Mummu Kecks +2″,
    feet=”Mummu Gamash. +2″
    })

    sets.precast.WS[‘Evisceration’].SomeAcc = set_combine(sets.precast.WS.SomeAcc, {
    head=”Adhemar Bonnet +1″,
    neck=”Fotia Gorget”,
    –body=”Abnoba Kaftan”, Vir’ava
    hands=”Mummu Wrists +2″,
    ring1=”Begrudging Ring”,
    waist=”Fotia Belt”,
    legs=”Mummu Kecks +2″,
    feet=”Mummu Gamash. +2″
    })
    sets.precast.WS[‘Evisceration’].Acc = set_combine(sets.precast.WS.Acc, {
    head=”Mummu Bonnet +2″,
    ring1=”Begrudging Ring”,
    neck=”Fotia Gorget”,
    –body=”Sayadio’s Kaftan”, Erinys Reisenjima
    hands=”Mummu Wrists +2″,
    waist=”Fotia Belt”,
    legs=”Mummu Kecks +2″,
    feet=”Mummu Gamash. +2″
    })
    sets.precast.WS[‘Evisceration’].FullAcc = set_combine(sets.precast.WS.FullAcc, {
    head=”Mummu Bonnet +2″,
    body=”Mummu Jacket +2″,
    hands=”Mummu Wrists +2″,
    legs=”Mummu Kecks +2″,
    feet=”Mummu Gamash. +2″
    })

    —————— Pyrrhic Kleos —————————

    sets.precast.WS[‘Pyrrhic Kleos’] = set_combine(sets.precast.WS, {
    ammo=”Mantoptera Eye”,
    head=”Skormoth mask”, –Lustratio Cap +1
    hands=”Mummu Wrists +2″,
    body=”Maculele Casaque +1″,
    legs=”Samnuha Tights”,
    ear1=”Sherida Earring”,
    ear2=”Mache Earring”,
    feet=”Lustratio Leggings”,
    back=gear.wsd_jse_back
    })

    sets.precast.WS[‘Pyrrhic Kleos’].SomeAcc = set_combine(sets.precast.WS.SomeAcc, {
    hands=”Adhemar Wristbands +1″,
    })

    sets.precast.WS[‘Pyrrhic Kleos’].Acc = set_combine(sets.precast.WS.Acc, {})
    sets.precast.WS[‘Pyrrhic Kleos’].FullAcc = set_combine(sets.precast.WS.FullAcc, {})
    sets.precast.WS[‘Pyrrhic Kleos’].Fodder = set_combine(sets.precast.WS[‘Pyrrhic Kleos’], {})

    ——————————————————————————-
    — Aeolian Edge
    ——————————————————————————-

    sets.precast.WS[‘Aeolian Edge’] = {
    ammo=”Pemphredo Tathlum”, — 4/0
    head=gear.herculean_nuke_head, — 36 / 0
    neck=”Sanctity Necklace”, — 10 / 0 Baetyl Pendant — 13 Warder of Love
    ear1=”Friomisi Earring”, — 10 / 0
    ear2=”Moonshade Earring”,
    body=”Samnuha Coat”, — 32 / 0
    hands=”Maxixi bangles +3″, — 0 / 10
    ring1=”Acumen Ring”, — 4 / 0
    ring2=”Archon Ring”, — 5 / 0 “Epaminondas’s Ring”,
    back=gear.wsd_jse_back, — 0 / 10
    waist=”Eschan Stone”, — 7 / 0
    legs=”Horos Tights +3″, — 0 / 10
    feet=gear.herculean_nuke_feet — 36 / 0
    } — MAB / WSD – 191 / 30

    sets.precast.WS[‘Aeolian Edge’].TH = set_combine(sets.precast.WS[‘Aeolian Edge’], sets.TreasureHunter)

    — Swap to these on Moonshade using WS if at 3000 TP
    sets.MaxTP = {
    ear1=”Ishvara Earring”,
    ear2=”Sherida Earring”
    }

    sets.AccMaxTP = {
    –ear1=”Zennaroi Earring”, Tryl-Wuj Wingrip Cirdas Caverns (U)
    ear2=”Sherida Earring”
    }

    sets.Skillchain = {
    hands=”Maculele Bangles +1″
    }

    –══════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════

    — ███╗ ███╗██╗██████╗ ██████╗ █████╗ ███████╗████████╗
    — ████╗ ████║██║██╔══██╗██╔════╝██╔══██╗██╔════╝╚══██╔══╝
    — ██╔████╔██║██║██║ ██║██║ ███████║███████╗ ██║
    — ██║╚██╔╝██║██║██║ ██║██║ ██╔══██║╚════██║ ██║
    — ██║ ╚═╝ ██║██║██████╔╝╚██████╗██║ ██║███████║ ██║
    — ╚═╝ ╚═╝╚═╝╚═════╝ ╚═════╝╚═╝ ╚═╝╚══════╝ ╚═╝

    –══════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════

    sets.midcast.FastRecast = {
    head=gear.herculean_fc_head,
    –neck=”Voltsurge Torque”, Cloister of Storms Avatar Phantom Gem
    ear1=”Etiolation Earring”,
    ear2=”Loquacious Earring”,
    body=”Meghanada cuirie +2″, –body=”Dread Jupon”, Throne Room Shadow Lord phantom gem
    hands=”Leyline Gloves”,
    ring1=”Defending Ring”,
    ring2=”Prolix Ring”,
    waist=”Flume Belt +1″,
    legs=”Rawhide Trousers”,
    feet=”Adhemar Gamashes”
    }

    — Specific spells
    sets.midcast.Utsusemi = set_combine(sets.midcast.FastRecast, {
    neck=”Magoraga Beads”,
    body=”Passion Jacket”
    })

    — Sets to return to when not performing an action.

    — Resting sets
    sets.resting = {
    head=”Ocelomeh Headpiece +1″,
    neck=”Wiglen Gorget”,
    ring1=”Sheltered Ring”,
    ring2=”Paguroidea Ring”
    }

    sets.ExtraRegen = {
    head=”Ocelomeh Headpiece +1″
    }

    –══════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════

    — ██╗██████╗ ██╗ ███████╗
    — ██║██╔══██╗██║ ██╔════╝
    — ██║██║ ██║██║ █████╗
    — ██║██║ ██║██║ ██╔══╝
    — ██║██████╔╝███████╗███████╗
    — ╚═╝╚═════╝ ╚══════╝╚══════╝

    –══════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════

    sets.idle = {
    ammo=”Sapience Orb”,
    head=”Meghanada Visor +2″,
    neck=”Loricate Torque +1″,
    ear1=”Dawn Earring”,
    ear2=”Infused Earring”,
    body=”Meg. Cuirie +2″,
    hands=”Meg. gloves +2″,
    ring1=”Sheltered Ring”,
    ring2=”Paguroidea Ring”,
    back=”Shadow Mantle”,
    waist=”Flume Belt +1″,
    legs=”Meg. Chausses +2″,
    feet=”Skadi’s Jambeaux +1″
    }

    sets.idle.Weak = {
    head=”Herculean Helm”,
    neck=”Bathy Choker +1″,
    ear1=”Dudgeon Earring”,
    ear2=”Infused Earring”,
    body=”Samnuha Coat”,
    hands=”Meghanada gloves +2″,
    ring1=”Sheltered Ring”,
    ring2=”Paguroidea Ring”,
    back=”Shadow Mantle”,
    waist=”Flume Belt +1″,
    legs=”Meg. Chausses +2″,
    feet=”Skadi’s Jambeaux +1″
    }

    sets.idle.Sphere = set_combine(sets.idle, {
    –body=”Mekosu. Harness” Brash Gramk-Droog Incursion
    })

    ———————————————————————————–
    — Defense sets
    ———————————————————————————–

    sets.defense.PDT = {
    ammo=”Staunch Tathlum”,
    head=”Meghanada Visor +2″, — 106/49/4
    neck=”Loricate Torque +1″, — 6/6
    body=”Meg. Cuirie +2″, — 128/64/7
    hands=”Meghanada gloves +2″, — 93/36/3
    ring1=”Defending Ring”, — 0/0/10
    ring2=”Gelatinous Ring +1″, — 0/0/6
    back=”Shadow Mantle”, — 15/0/0
    waist=”Flume Belt +1″, — 12/0/4
    legs=”Malignance Tights”, —
    feet=gear.herculean_dt_feet —
    } –Defense/Evasion/Physical Damage Taken

    sets.defense.MDT = {
    ammo=”Demonry Stone”, — 0/0/0/2
    head=”Dampening Tam”, — 101/43/4/4
    neck=”Loricate Torque +1″, — 0/0/5/0
    body=”Adhemar Jacket”, — 132/69/0/6
    hands=”Meghanada gloves +2″, — 93/37/0/2
    ring1=”Defending Ring”, — 0/0/10/0
    ring2=”Shadow Ring”, — 0 / 0 / 0 / 0
    back=”Mubvumbamiri mantle”, — 18 / 10 / 6 / 0
    waist=”Lieutenant’s Sash”, — 5 / 0/ 2 / 0
    legs=”Malignance Tights”, —
    feet=”Horos Toe Shoes +3″ — 71 / 69 / 0 / 5
    } –Defense/Magic Evasion/Magic Damage Taken/Magic Defense Bonus –

    sets.defense.MEVA = {
    ammo=”Staunch Tathlum”,
    head=”Herculean Helm”, — 108/55
    ear1=”Etiolation Earring”,
    –ear2=”Sanare Earring”, La’Loff Amphitheater
    neck=”Warder’s Charm +1″,
    body=”Meghanada cuirie +2″, — 128/64
    hands=”Meghanada gloves +2″, — 93/36
    ring1=”Beeline Ring”, — 0/6 ring1=”Vengeful Ring”, Insidivo Outer Ra’Kaznar (U)
    –ring2=”Purity Ring”, Brittlis Escha – Zi’Tah
    back=”Fugacity mantle +1″, — 15/12
    waist=”Flume Belt +1″, —
    legs=”Meg. Chausses +2″, — 114/62
    feet=”Rawhide boots”, — 73/92 feet=”Ahosi Leggings” Schah Reisenjima
    } — Defense/Evasion – 527/342

    sets.Kiting = {
    feet=”Skadi’s Jambeaux +1″
    }

    –══════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════

    — ███████╗███╗ ██╗ ██████╗ █████╗ ██████╗ ███████╗██████╗
    — ██╔════╝████╗ ██║██╔════╝ ██╔══██╗██╔════╝ ██╔════╝██╔══██╗
    — █████╗ ██╔██╗ ██║██║ ███╗███████║██║ ███╗█████╗ ██║ ██║
    — ██╔══╝ ██║╚██╗██║██║ ██║██╔══██║██║ ██║██╔══╝ ██║ ██║
    — ███████╗██║ ╚████║╚██████╔╝██║ ██║╚██████╔╝███████╗██████╔╝
    — ╚══════╝╚═╝ ╚═══╝ ╚═════╝ ╚═╝ ╚═╝ ╚═════╝ ╚══════╝╚═════╝

    –══════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════

    sets.engaged = {
    ammo=”Aurgelmir orb”, — +1
    head=”Adhemar Bonnet +1″,
    neck=”Etoile Gorget +1″,
    ear1=”Sherida Earring”,
    ear2=”Telos Earring”,
    body=”Horos Casaque +3″,
    hands=”Adhemar Wristbands +1″,
    ring1=”Petrov Ring”, — “Gere Ring”
    ring2=”Epona’s Ring”,
    back=gear.da_jse_back,
    waist=”Windbuffet Belt +1″,
    legs=”Samnuha Tights”,
    feet=”Horos Toe Shoes +3″
    }

    sets.engaged.Acc = {
    ammo=”Aurgelmir orb”, — +1
    head=”Dampening Tam”,
    neck=”Etoile Gorget +1″,
    ear1=”Telos Earring”,
    ear2=”Sherida Earring”,
    body=”Mummu Jacket +2″,
    hands=”Floral Gauntlets”,
    ring1=”Ilabrat Ring”,
    ring2=”Epona’s Ring”,– Ring2=”Regal Ring”,
    back=gear.da_jse_back,
    waist=”Windbuffet Belt +1″,– waist=”Reiki Yotai”,
    legs=”Meg. Chausses +2″,
    feet=gear.herculean_acc_feet
    }

    sets.engaged.PDT = {
    ammo=”Staunch Tathlum”,
    head=”Dampening Tam”,
    neck=”Loricate Torque +1″,
    ear1=”Dudgeon Earring”,
    ear2=”Heartseeker Earring”,
    body=”Meg. Cuirie +2″,
    hands=”Meghanada gloves +2″,
    ring1=”Defending Ring”, — Moonlight Ring
    ring2=”Moonbeam Ring”, — Moonlight Ring
    back=”Moonlight Cape”,
    waist=”Flume Belt +1″,
    legs=”Meg. Chausses +2″,
    feet=”Meghanada jambeaux +2″
    }

    sets.engaged.Acc.PDT = {
    ammo=”Staunch Tathlum”,
    head=”Dampening Tam”,
    neck=”Loricate Torque +1″,
    ear1=”Dudgeon Earring”,
    ear2=”Heartseeker Earring”,
    body=”Meg. Cuirie +2″,
    hands=”Meghanada gloves +2″,
    ring1=”Defending Ring”,
    –ring2=”Patricius Ring”, Drops From Ark Angel EVII
    back=”Moonlight Cape”,
    waist=”Flume Belt +1″,
    legs=”Meg. Chausses +2″,
    feet=”Meghanada jambeaux +2″
    }

    sets.engaged.MDT = {
    ammo=”Staunch Tathlum”,
    head=”Dampening Tam”,
    neck=”Loricate Torque +1″,
    ear1=”Dudgeon Earring”,
    ear2=”Heartseeker Earring”,
    body=”Meg. Cuirie +2″,
    hands=”Meghanada gloves +2″,
    ring1=”Defending Ring”, — Moonlight Ring
    ring2=”Moonbeam Ring”, — Moonlight Ring,
    back=”Moonlight Cape”,
    waist=”Flume Belt +1″,
    legs=”Meg. Chausses +2″,
    feet=”Meghanada jambeaux +2″,
    }

    ———————————————————————————–
    — Terpsichore Sets
    ———————————————————————————–

    sets.engaged.Terpsichore = {
    ammo=”Aurgelmir orb”, — +1
    head=”Adhemar Bonnet +1″,
    neck=”Etoile Gorget +1″,
    ear1=”Sherida Earring”,
    ear2=”Telos Earring”,
    body=”Horos Casaque +3″,
    hands=”Adhemar Wristbands +1″,
    ring1=”Petrov Ring”, –“Gere Ring”
    ring2=”Epona’s Ring”,
    back=gear.da_jse_back,
    waist=”Windbuffet Belt +1″,
    legs=”Samnuha Tights”,
    feet=”Horos Toe Shoes +3″
    }

    sets.engaged.Terpsichore.DTLite = {
    ammo=”Aurgelmir orb”, — Aurgelmir orb +1
    head=”Dampening Tam”,
    neck=”Loricate Torque +1″,
    ear1=”Brutal Earring”,
    ear2=”Sherida Earring”,
    body=”Adhemar Jacket”,
    hands=”Adhemar Wristbands +1″,
    ring1=”Defending Ring”,
    ring2=”Epona’s Ring”,
    back=gear.da_jse_back,
    waist=”Windbuffet Belt +1″,
    legs=”Samnuha Tights”,
    feet=gear.herculean_ta_feet
    }

    sets.engaged.Terpsichore.Acc = {
    ammo=”Aurgelmir orb”, — Aurgelmir orb +1
    head=”Dampening Tam”,
    neck=”Etoile Gorget +1″,
    ear1=”Telos Earring”,
    ear2=”Sherida Earring”,
    body=”Mummu Jacket +2″,
    hands=”Floral Gauntlets”,
    ring1=”Ilabrat Ring”,
    ring2=”Epona’s Ring”,–ring2=”Regal Ring”,
    back=gear.da_jse_back,
    waist=”Windbuffet Belt +1″,–waist=”Reiki Yotai”,
    legs=”Meg. Chausses +2″,
    feet=gear.herculean_acc_feet
    }

    sets.engaged.Terpsichore.PDT = {
    ammo=”Staunch Tathlum”,
    head=”Dampening Tam”,
    neck=”Loricate Torque +1″,
    ear1=”Dudgeon Earring”,
    ear2=”Heartseeker Earring”,
    body=”Meg. Cuirie +2″,
    hands=”Meghanada gloves +2″,
    ring1=”Defending Ring”,
    ring2=”Moonbeam Ring”,
    back=”Moonlight Cape”,
    waist=”Flume Belt +1″,
    legs=”Meg. Chausses +2″,
    feet=gear.herculean_dt_feet –feet=”Ahosi Leggings” Drops From Schah In Reisenjima
    }

    sets.engaged.Terpsichore.Acc.PDT = {
    ammo=”Staunch Tathlum”,
    head=”Dampening Tam”,
    neck=”Loricate Torque +1″,
    ear1=”Dudgeon Earring”,
    ear2=”Heartseeker Earring”,
    body=”Meg. Cuirie +2″,
    hands=”Meghanada gloves +2″,
    ring1=”Defending Ring”,
    –ring2=”Patricius Ring”, Drops From Ark Angel EVII
    back=”Moonlight Cape”,
    waist=”Flume Belt +1″,
    legs=”Meg. Chausses +2″,
    feet=gear.herculean_dt_feet –feet=”Ahosi Leggings” Drops From Schah In Reisenjima
    }

    sets.engaged.Terpsichore.MDT = {
    ammo=”Staunch Tathlum”,
    head=”Dampening Tam”,
    neck=”Loricate Torque +1″,
    ear1=”Dudgeon Earring”,
    ear2=”Heartseeker Earring”,
    body=”Meg. Cuirie +2″,
    hands=”Meghanada gloves +2″,
    ring1=”Defending Ring”,
    ring2=”Moonbeam Ring”,
    back=”Moonlight Cape”,
    waist=”Flume Belt +1″,
    legs=”Meg. Chausses +2″,
    feet=gear.herculean_dt_feet –feet=”Ahosi Leggings” Drops From Schah In Reisenjima
    }

    —– Aftermath Sets ———————————————————————————-

    sets.engaged.Terpsichore.AM = {
    ammo=”Aurgelmir orb”, — Aurgelmir orb +1
    head=”Adhemar Bonnet +1″,
    neck=”Etoile Gorget +1″,
    ear1=”Dedition Earring”,
    ear2=”Sherida Earring”,
    body=”Horos Casaque +3″,
    hands=”Adhemar Wristbands +1″,
    ring1=”Chirich Ring”,
    ring2=”Chirich Ring”,
    back=gear.stp_jse_back,
    waist=”Windbuffet Belt +1″,
    legs=”Samnuha Tights”,
    feet=”Horos Toe Shoes +3″
    }

    sets.engaged.Terpsichore.Acc.AM = {
    ammo=”Aurgelmir orb”, — Aurgelmir orb +1
    head=”Dampening Tam”,
    neck=”Etoile Gorget +1″,
    ear1=”Telos Earring”,
    ear2=”Sherida Earring”,
    body=”Mummu Jacket +2″,
    hands=”Floral Gauntlets”,
    ring1=”Ilabrat Ring”,
    ring2=”Epona’s Ring”,–ring2=”Regal Ring”,
    back=gear.stp_jse_backk,
    waist=”Windbuffet Belt +1″,–waist=”Reiki Yotai”,
    legs=”Meg. Chausses +2″,
    feet=gear.herculean_acc_feet
    }

    sets.engaged.Terpsichore.PDT.AM = {
    ammo=”Staunch Tathlum”,
    head=”Dampening Tam”,
    neck=”Loricate Torque +1″,
    ear1=”Dudgeon Earring”,
    ear2=”Heartseeker Earring”,
    body=”Meg. Cuirie +2″,
    hands=”Meghanada gloves +2″,
    ring1=”Defending Ring”,
    ring2=”Moonbeam Ring”,
    back=gear.stp_jse_back,
    waist=”Flume Belt +1″,
    legs=”Meg. Chausses +2″,
    feet=gear.herculean_dt_feet –feet=”Ahosi Leggings” Drops From Schah In Reisenjima
    }

    sets.engaged.Terpsichore.Acc.PDT.AM = {
    ammo=”Staunch Tathlum”,
    head=”Dampening Tam”,
    neck=”Loricate Torque +1″,
    ear1=”Dudgeon Earring”,
    ear2=”Heartseeker Earring”,
    body=”Meg. Cuirie +2″,
    hands=”Meghanada gloves +2″,
    ring1=”Defending Ring”,
    –ring2=”Patricius Ring”, Drops From Ark Angel EVII
    back=gear.stp_jse_back,
    waist=”Flume Belt +1″,
    legs=”Meg. Chausses +2″,
    feet=gear.herculean_dt_feet –feet=”Ahosi Leggings” Drops From Schah In Reisenjima
    }

    sets.engaged.Terpsichore.MDT.AM = {
    ammo=”Staunch Tathlum”,
    head=”Dampening Tam”,
    neck=”Loricate Torque +1″,
    ear1=”Dudgeon Earring”,
    ear2=”Heartseeker Earring”,
    body=”Meg. Cuirie +2″,
    hands=”Meghanada gloves +2″,
    ring1=”Defending Ring”,
    ring2=”Moonbeam Ring”,
    back=gear.stp_jse_back,
    waist=”Flume Belt +1″,
    legs=”Meg. Chausses +2″,
    feet=gear.herculean_dt_feet –feet=”Ahosi Leggings” Drops From Schah In Reisenjima
    }

    end

    ———————————————————————————–
    — Select default macro book on initial load or subjob change.
    ———————————————————————————–

    function select_default_macro_book()
    — Default macro set/book
    if player.sub_job == ‘WAR’ then
    set_macro_page(1, 19)
    elseif player.sub_job == ‘NIN’ then
    set_macro_page(1, 19)
    elseif player.sub_job == ‘SAM’ then
    set_macro_page(1, 19)
    elseif player.sub_job == ‘THF’ then
    set_macro_page(1, 19)
    else
    set_macro_page(1, 19)
    end
    end

    function set_lockstyle()
    send_command(‘wait 2; input /lockstyleset 39’)
    end

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